Creating custom elements
In this section you can read, how to create own, custom textures
Creating textures
You need to make 2 textures - icon & skin
Icon texture
To create an icon, you need to make an image that represents the element as an item. To do this, create in any graphic editor, mew image with any size (i.e. 16x16, 64x64 etc.) and draw your icon. After that, save image as PNG
Skin texture
To create an element, you need to use any skin creator, or graphic editor with skin template. Next, you need to draw your element. Another skin parts, left transparent.
Skin must have basic 64x64 size
Configuration
Now, go to /plugins/KSkinCreator/assets
and select category where you want to add element. In icon
folder add icon, and in skin
add skin. Now you can open meta.yml
and create new element in elements section using template below.
"2": # ID of element (must be unique in category)
model: 11002 # Custom Model Data (can be random number - must be unique in entire plugin)
icon: icon/2.png # Path to icon image
skin: skin/2.png # Path to skin image
displayName: CEO # Display name in UI. You can also use colors (read more in translations section)
permission: creator.ceo # You can add this to make element only accessible for players with specific permission
After changes, restart the server and use /ktools resourcepack refresh
command.
This command causes lags, so use it on empty server